Tuesday, March 18, 2014

Castlevania

Castlevania: Lords of Shadows is occasionally beautiful, occasionally exciting, and occasionally rewarding. However, to fully enjoy its best parts, you must endure a handful of drab settings and boring stealth puzzles along the way. At times, it's enough to make you want to put the controller down. But stick around until the end, and you'll enjoy a satisfying reward of eye-catching boss fights and a satisfying conclusion that ultimately diminishes...

Tuesday, March 11, 2014

Resident Evil 4

Nine years is a long time to wait for a proper port, even for a game as celebrated as Resident Evil 4. Its release on the GameCube in 2005 ushered in a new era for the franchise, as well as a different perspective and play style that its sequels quickly inherited. Capcom capitalized on its immense success, porting the game to multiple platforms, and the game was graciously welcomed by the succeeding console generation on the PlayStation 3...

Thursday, March 6, 2014

Titanfall

When you look at Titanfall, it's easy to see the familiar. Most of the weapons, grenades, and abilities fill well-worn niches. Many of the environments are like the grimy villages and industrial complexes that have hosted countless online battles in dozens of other games. The competitive modes are bog standard. And yet, when you play Titanfall, it's impossible to shake the feeling that you're playing something special. The key is mobility. ...

Sunday, February 16, 2014

Dragon Ball Z: Battle of Z Review

Dragon Ball is one of those properties that's had its ups and downs when it comes to game adaptations. And when I say downs, I'm talking about pretty incredible lows: bottom-of-the-barrel material like Ultimate Battle 22 and Final Bout that frequently turns up on "worst games ever" lists. But it's had some highlights, too: The Budokai series made a lot of fans happy, hitting on a formula that satisfied what buyers crave from an anime-flavored...

Tuesday, February 4, 2014

Dark Souls II

Dark Souls II asks this question of you at every turn, encouraging you to press onward in spite of imminent death. And with each death, you lose a little of your humanity and become more hollow. Your maximum health slightly diminishes each time as well, eventually sinking to 50 percent of its full value, and yet as each sliver of humanity is sliced away, you heed the call to move onward. Eventually, you overcome the obstacle that stood between...

Thursday, January 16, 2014

Yawhg

The Yawhg isn't really about the Yawhg, as it turns out. Though the titular calamity is destined to ravage your medieval village in a scant six weeks, it's not half as important as the way that you spend your remaining time. And who could find the hours to make doomsday preparations anyway, when there are demons to be slain, magical potions to be imbibed, and artless lute players in need of some comeuppance? The role-playing game by Damian...